Mortal Kombat 11 is an upcoming fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. Running on the Unreal Engine 3, it is the eleventh main installment in the Mortal Kombat series and a sequel to 2015's Mortal Kombat X. Announced at The Game Awards 2018, the game is set to be released in North America and Europe on April 23, 2019 for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. In late January 2019, it was reported that the Switch version was delayed in Europe and is now scheduled for a May 10, 2019 release.
Picking up after the events of the rebooted Mortal Kombat and Mortal Kombat X, Mortal Kombat 11 heavily features Raiden, who is still in his “Dark” form after he went back in time to change the events of the original three games. Events from the past will “fold” into present timeline events, according to an interview director Ed Boon gave to the PlayStation Blog. Characters will meet different versions of themselves, including Liu Kang, and there will be unintended consequences of the time manipulation. As mentioned previously, Kronika plays a key role in the story and joins the head of Shinnok after he is brutally decapitated by Raiden. Boon referred to her as the “boss of bosses,” secretly working to direct the events of every game up to this point. Following Sinnok’s defeat, it’s Kronika who decides to rewind time and “restart history.” Enemies and friends alike appear ready to band together to defeat a more immediate threat.
Sonya Blade will also play a role in the story, and she’s joined by former UFC and current WWE fighter Ronda Rousey. Details on the specific plot points are being kept secret, however, with Rousey only knowing about scenes that directly involve her character
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The moment-to-moment gameplay of Mortal Kombat 11 will be familiar to fans of the most recent games and the Injustice series, with a focus on characters’ special abilities, including Scorpion’s famous spear and Baraka’s razor-sharp teeth. However, rather than having players string together lengthy attack combinations, the individual moves are more brutal, and there’s a greater focus on resource management than there was in Mortal Kombat X.
New to the series is the “Death Blow” move, which is similar to the X-Ray attacks we’ve seen in Mortal Kombat X. These attacks are tied to your health, and will only become available once you’re at less than 30 percent of your total. Despite the name, these aren’t instant kills, but can sway the course of a battle if you and your enemy are both whittling down each other’s bars. Also new is a “perfect block” system, which allows you to deal extra damage after timing your block correctly, and the offensive and defensive meters have been moved to separate bars so you have more freedom in how you want to use your resources. Speaking to Game Informer, Ed Boon explained that the offensive meter will allow you to enhance existing attacks, while the defensive meter will let you escape from an enemy’s combo.
Mortal Kombat is releasing on April 23, 2019, and hallelujah, it’s a global launch, meaning PC players will get it the same time as PS4, Xbox, and even those durned Switch players. You’ll find it on Steam, GameStop, or just straight on the Mortal Kombat website.